Name Attribute Description
AwarenessIntellectCatch faint sounds, distant motion, a stranger's tells, or the prickle of being watched.
CharmEgoPersuade, inspire, win loyalty, or sway a crowd — through warmth, wit, or performance.
CunningAgilityPick locks, lift purses, set or disarm traps, or manipulate objects with fingers that shouldn't be that quick.
DiscoveryIntellectSearch a location, examine evidence, read a trail, or piece together what happened here and when.
GuileEgoLie, bluff, impersonate, or misdirect — through words, timing, and a face that gives nothing away.
HealSpiritTreat wounds, manage blood loss, neutralize poisons, or pull someone back from the edge.
KnowledgeIntellectRecall lore, history, faction politics, creature behavior, or the meaning of a dead language.
MenaceBrawnFrighten, dominate, or coerce — through stillness, scars, or a threat spoken flat.
MightBrawnClimb, jump, swim, lift, break, or endure physical demands that would stop most people cold.
MysticismIntellectIdentify spells, read magical signs, understand occult lore, or sense what something unnatural is doing.
NimbleAgilityBalance, dodge, tumble, or move through dangerous terrain without losing ground.
ResolveVitalityEndure pain, resist fear, outlast exhaustion, or hold together when everything is trying to make you stop.
SneakAgilityMove without sound, hide in shadow or crowd, or make yourself invisible to people actively looking.
TraditionSpiritPerform rites, navigate sacred customs, read omens, or forge trust through knowledge of what others hold holy.
WildcraftVitalitySurvive the wild — find food, water, shelter, and safe passage through terrain that would kill the unprepared.

15 skills