Character Creation
Path Features
The abilities Paths grant — most are concept-stage or unwritten; see each entry for how far along it is.
Every Path Feature is still in draft — a few have real mechanics, most are one-line concepts or blank placeholders.
| Name ↑ | Description |
|---|---|
| Blood MagicDraft | Once per turn, when casting a spell, choose one: |
| Deadeye FocusDraft | A precision-focused attack that rewards a wide margin of success. |
| Familiar SummoningDraft | Summon a familiar. |
| Favored FoeDraft | Confirmed blank in the source — no content at all beyond the name and its link to the Saggitar Path. |
| HexshotDraft | The Deadeye imbues their bow or crossbow with an enchanted arrow that can pierce through magical defenses or deal extra damage to supernatural creatures. |
| Meta MagicDraft | Confirmed blank in the source — no content at all beyond the name and its link to the Manashaper Path. |
| Mounted CombatDraft | Confirmed blank in the source — no content at all beyond the name and its link to the Outrider Path. |
| ShapeshifterDraft | Learn to shift and alter your form to that of a beast. |
| Shot On The RunDraft | The first Move you make on your turn, you may make one Attack with a ranged weapon at a -1 penalty. |
| Skilled AmbusherDraft | Against a creature that is Surprised, you gain 1 extra Action Point and deal 1d4 extra physical damage with any attack you make against them. |
10 path features