Every Path is still concept-stage — a name and a one-line theme, with mechanics yet to be built. See the Path Features below for the abilities some Paths will grant.

Name Description
ArcboltDraftTheme: Martial-magic hybrid, runeblades, arcane combat.
BloodboundDraftTheme: Martial blood magic, vampiric resilience, blood-fueled fury.
BloodweaverDraftTheme: Improved casting with "Blood" spells, using HP instead of Mana Points.
DeadeyeDraftTheme: Sharpshooting, critical strikes, battlefield dominance.
GamblerDraftTheme: Luck, chance manipulation, high risk/high reward.
GnarlhideDraftTheme: Shapeshifter, beast forms, unstable evolution.
ManashaperDraftTheme: Metamagic, spellcraft refinement, arcane control.
MorrowbornDraftTheme: Dominion, dread authority, control via fear or awe.
NightmarkDraftTheme: Assassin, shadow ambusher, precision kills.
OutriderDraftTheme: Mounted combat, honorable duels, heavy defense.
SaggitarDraftTheme: Ranger-scout hybrid, stealth, mobility, wilderness tactics.
SpellbreakerDraftTheme: Anti-mage, magical resistance, disruption techniques.
SummonerDraftTheme: Conjuring entities or forces to fight alongside you.
WildsoulDraftTheme: Beast tamer, primal connection, command over animals.
WitchmarkDraftTheme: Hexes, curses, dark influence from afar.

15 paths