Character Creation
Paths
Cross-profession specializations — themes and concepts, not yet fully built out.
Every Path is still concept-stage — a name and a one-line theme, with mechanics yet to be built. See the Path Features below for the abilities some Paths will grant.
| Name ↑ | Description |
|---|---|
| ArcboltDraft | Theme: Martial-magic hybrid, runeblades, arcane combat. |
| BloodboundDraft | Theme: Martial blood magic, vampiric resilience, blood-fueled fury. |
| BloodweaverDraft | Theme: Improved casting with "Blood" spells, using HP instead of Mana Points. |
| DeadeyeDraft | Theme: Sharpshooting, critical strikes, battlefield dominance. |
| GamblerDraft | Theme: Luck, chance manipulation, high risk/high reward. |
| GnarlhideDraft | Theme: Shapeshifter, beast forms, unstable evolution. |
| ManashaperDraft | Theme: Metamagic, spellcraft refinement, arcane control. |
| MorrowbornDraft | Theme: Dominion, dread authority, control via fear or awe. |
| NightmarkDraft | Theme: Assassin, shadow ambusher, precision kills. |
| OutriderDraft | Theme: Mounted combat, honorable duels, heavy defense. |
| SaggitarDraft | Theme: Ranger-scout hybrid, stealth, mobility, wilderness tactics. |
| SpellbreakerDraft | Theme: Anti-mage, magical resistance, disruption techniques. |
| SummonerDraft | Theme: Conjuring entities or forces to fight alongside you. |
| WildsoulDraft | Theme: Beast tamer, primal connection, command over animals. |
| WitchmarkDraft | Theme: Hexes, curses, dark influence from afar. |
15 paths