Name Description
AcidTaking acid damage reduces the target's Block Rating by 1 (unless the source specifies a greater reduction).
ChaosDamage that causes the unmaking or undoing of a creature or thing. Targets become vulnerable (minor) to magical sources of damage.
FireBurns the body with flames. Taking fire damage also causes the Burning status effect.
FrostA freezing and intense chill. Taking frost damage also causes the Hobbled status effect.
HolyHurts creature types such as Abominations, Horrors, Hellions, Monstrosities, and Undead. Provides healing to Beasts, Divine, Draconic, Fae, Giants, and Humanoids. Has no effect on Constructs, Elementals, or Plants.
PhysicalThe most common type of damage: Piercing, Bludgeoning, Slashing.
PoisonTaking damage from Poison also applies the Poisoned status effect.
PsychicAssaults the mind to cause intense pain. Creatures cannot use the focus on a spell action on their next turn and stop all Channel, Flow, and Focus.
ShockEach time you take shock damage you gain one charge of the Static status effect.
ThunderFocused or overwhelming sound. Applies the Deafened status effect.
UnholyWithers and erodes creatures, though restores dark creatures. Adds 1 level of Fatigue.

11 damage types