Compendium
Damage Types
Every damage type in Untold Epoch and what it represents.
| Name ↑ | Description |
|---|---|
| Acid | Taking acid damage reduces the target's Block Rating by 1 (unless the source specifies a greater reduction). |
| Chaos | Damage that causes the unmaking or undoing of a creature or thing. Targets become vulnerable (minor) to magical sources of damage. |
| Fire | Burns the body with flames. Taking fire damage also causes the Burning status effect. |
| Frost | A freezing and intense chill. Taking frost damage also causes the Hobbled status effect. |
| Holy | Hurts creature types such as Abominations, Horrors, Hellions, Monstrosities, and Undead. Provides healing to Beasts, Divine, Draconic, Fae, Giants, and Humanoids. Has no effect on Constructs, Elementals, or Plants. |
| Physical | The most common type of damage: Piercing, Bludgeoning, Slashing. |
| Poison | Taking damage from Poison also applies the Poisoned status effect. |
| Psychic | Assaults the mind to cause intense pain. Creatures cannot use the focus on a spell action on their next turn and stop all Channel, Flow, and Focus. |
| Shock | Each time you take shock damage you gain one charge of the Static status effect. |
| Thunder | Focused or overwhelming sound. Applies the Deafened status effect. |
| Unholy | Withers and erodes creatures, though restores dark creatures. Adds 1 level of Fatigue. |
11 damage types