“The arrow doesn’t care how brave you are. The wall does its job regardless.”
Something solid stands between you and what’s coming. Cover doesn’t make you invincible — it makes you harder to reach, and sometimes that’s enough.
Effect: Only the highest tier of Cover applies at any time.
- Tier I (low wall, table, ally): Attackers targeting you suffer Strain on Attack Trials.
- Tier II (arrow slit, battlement, boulder): +4 bonus to Guard and Ward DR.
- Tier III (solid wall, total barrier): You cannot be targeted through the barrier.
Removal: Ends when you leave cover or the cover is destroyed.