You become adept in creating items and goods. When you choose this perk for the first time, choose a crafting option from the list:
- Arms
- Armor
- Bowyer
- Cloth
- Leather
You can choose this perk multiple times, choosing a different option each time.
Mastery. You can craft magic versions of the items with the appropriate materials.
Marked draft rather than locked: the source page carries an unresolved design callout on prerequisites — whether this perk should be restricted to crafting magical items only, or should instead let a Base pick craft higher-quality mundane items with Mastery unlocking magical ones, and whether a related Lore skill should be a prerequisite. Logged to /design/open-questions.md.