Theme: Sharpshooting, critical strikes, battlefield dominance.
Has two linked Path Features (Hexshot, usable with light cleanup; Deadeye Focus, heavily fossil and needing a full rebuild) and is linked to three professions, not yet migrated. No profession group assigned in the source.
Concept-stage only — name and theme, no further write-up. “Critical strikes” in the theme itself is worth noting as period language from when this was written — the Path concept (precision, battlefield-swinging shots) doesn’t need to change, just needs building against Success Bands rather than crits when it’s actually developed.