Push an NPC toward a position — persuade, intimidate, charm, provoke, or lie to them. Skill fits approach (Charm, Menace, Guile).
Naming note: went through a naming pass (Press → Sway → Coax) after “Sway” was found to be Blades in the Dark’s own word for persuasion/charm. Adopted “for now,” open to revisiting. See /design/open-questions.md.