Use your Wildspark to activate one of your primal spirit’s abilities.
Marked draft and genuinely blocked, not just waiting on migration order: Warden’s own profession page has no settled mechanic behind this action. The source shows three different competing, unfinished sketches for how the spirit-companion system should work (a spirit with its own point-pool and evolving forms, a primal totem, a rune-carving system), with core sub-sections left as empty toggles. This isn’t a Combat Actions problem to resolve — it needs a real Warden design session before this action means anything specific. Logged to /design/open-questions.md.