“The wound was there. Then it wasn’t. Some things you don’t get used to watching.”
Your body is closing wounds faster than it should — faster than anything natural explains. Whatever is driving it, the effect is real and measurable with each passing moment.
Effect: At the start of your turn, regain 1d4 HP per tier. Stacks up to 3 tiers.
Removal: Ends when the duration expires. Fully suppressed while Burning — resumes when Burning ends.
Opposition: Opposed by Bleeding. When both are present, subtract the lower tier from the higher — if equal, neither applies.